How to improve your iRating: a realistic plan
Every iRacing driver ends up watching their iRating. It decides who you race against, it sits next to your name in every session, and it’s the quickest shorthand anyone has for “how good are you?” It’s also a very easy number to get stuck on, and plenty of people spend a season or two hovering around the same figure without really knowing why.
I’ve been there. For most of one season I sat within a hundred points of where I started, racing three or four times a week, and I was convinced the problem was bad luck and other people’s driving. It wasn’t. Once I understood what the number responds to, and stopped trying to manage it directly, it started going up. This post covers how iRating works in broad terms, the habits that hold it down, and a plan that has worked for me and for most of the drivers I’ve raced with.
How iRating works
iRating is a skill estimate. After each official race, the system looks at where you finished relative to everyone else in the field and adjusts your number based on the ratings of the drivers you beat and the drivers who beat you. Everyone starts at the same figure, and from there your results pull it up or down.
The weighting is what matters. Beating higher-rated drivers gains you more than beating lower-rated ones, and finishing behind lower-rated drivers costs you more than finishing behind higher-rated ones. So if you’re the top-rated driver in a split and you finish fourth, you can lose rating even though fourth sounds decent. If you’re the lowest-rated driver and you finish mid-pack, you’ll usually gain. Bigger fields also mean bigger swings, because there are simply more people to gain or lose against.
Some things don’t come into it at all. Lap time isn’t counted directly. Neither is how clean you were, how hard the race felt, or whether the driver who punted you got a penalty. The system only sees the finishing order and the ratings of the people in it. That sounds harsh, but it also makes the job simpler: you need to finish ahead of more people, more often, and everything in this post is really about that.
It also means iRating doesn’t stay wrong for long. A lucky podium or an unlucky wreck will move it, but over twenty or thirty races the number tends to settle around your real level. If it’s stuck, that usually tells you something true about your racing, which is useful information once you stop taking it personally.
Why protecting your rating backfires
The classic trap is trying to protect the number. People drive too cautiously in the opening laps, quit races that go wrong, avoid series or tracks where they might drop points, or only race at quiet times when the splits are weaker. Nobody enjoys watching the figure tick down after a race where they felt they drove well.
The trouble is that every one of those habits reduces how much you race and how much you learn. Quitting a race after a spin means you never practise recovering and salvaging a result, which is a skill that earns a surprising amount of rating over a season. Avoiding a track you’re weak at means you stay weak at it, and it comes round again in the schedule anyway. Driving at 90% to stay out of trouble means you never find out what your race pace really is.
There’s also a sneakier problem. When you race with one eye on the rating, your decisions get worse. You defend too hard because losing a place feels expensive, or you dive at a gap because you’re desperate to claw back points from last race. I’ve watched drivers at Okayama in the MX-5 throw away a comfortable top five on the last lap because they were doing rating maths in their head instead of driving.
iRating follows pace, consistency and finishing, so that’s where your effort goes. Treat the number as a lagging readout of those three things and look at it once a week, not after every race.
Finish races, even the messy ones
If there’s one habit that separates drivers who climb from drivers who stall, it’s this. A driver who finishes every race somewhere in the top half will climb faster than one who wins occasionally and crashes out the rest of the time. A DNF usually means finishing behind everyone who got to the flag, including the lower-rated drivers, and that’s exactly the result the system punishes hardest.
Put some numbers on it. Say you’re in a 20-car MX-5 split at Laguna Seca, and you’re quick enough to finish around sixth. You get tangled at the Corkscrew on lap two and drop to fifteenth. The tempting move is to quit and try again next hour. If you stay in and drive cleanly, people ahead will have their own problems: someone goes off at Rainey Curve, or two cars tangle at Turn 2 while fighting over tenth. Finishing tenth instead of retiring can turn a heavy loss into a small one, and small losses are easy to recover next race.
The same logic applies to the first corner. Losing two or three places in Turn 1 because you braked a bit early and left room is far cheaper than getting collected in someone else’s mistake. A huge share of lost iRating goes in the first few corners, and most of it is avoidable. Our first lap survival guide goes through positioning and braking on the opening lap in detail.
Finishing also protects your safety rating, which keeps you in the series you want to race. The two numbers are separate, but a lot of the habits overlap, and our safety rating guide covers the clean-driving side properly.
Get your qualifying pace up
Where you start has a big effect on where you finish, especially in shorter sprint races. Starting further up means fewer cars to pass and less chance of being caught in the mess behind. In a close split, even two or three tenths in qualifying can be worth several grid slots.
Qualifying pace comes from practice, but it’s a specific kind of practice. A lot of people practise by running long stints and hoping the lap times drop. For qualifying you want to know exactly where the time is. Run ten to fifteen laps, then look at your best lap against a faster one and find the two or three corners where you’re losing the most. Usually it’s the braking zones and the exits of the corners leading onto long straights. At Summit Point in a Skip Barber, for example, the exit of the last corner onto the main straight is worth more than any other bit of track, because a small loss there carries all the way to the next braking zone.
Once you’ve found those corners, practise them deliberately. Spend a session doing nothing but that one braking zone, trying to brake a metre or two later each lap while still making the apex. If you’re not sure how to break a lap down like this, how to read iRacing telemetry explains which traces to look at.
Practise the qualifying run itself as well. Nailing the first flying lap is a skill of its own, and plenty of drivers lose a grid slot or two simply because they save their best lap for the fourth attempt that never comes.
Pick one car and stick with it
If you jump between cars every week, your practice gets spread thin. You spend each session relearning brake pressure, gearing and how the car behaves over kerbs, and you never get to the level where you’re comfortable enough to race hard. Drive one car for a full season and you build the sort of feel that picks up places in the second half of a race, when everyone else starts making mistakes.
I’d suggest choosing a car that has healthy fields at the times you race and running it for at least one full season. The GR86, the MX-5, the Ray FF1600 and the GT4 cars all tend to have busy series, and they’re all cars where driver skill makes a visible difference. If you’re still deciding, our guide to the best beginner cars in iRacing goes through the options.
The benefit compounds. By the middle of the season you’ll know how the car reacts to a slightly too-late brake at Road Atlanta’s Turn 10a, how much you can lean on the rear tyres at Watkins Glen’s Outer Loop, and how the car feels when the tyres are going off. That knowledge lets you drive at a pace you can hold without being on the edge of a spin, which is exactly what wins places over a race distance. Switching cars resets most of it.
Be consistent over a stint
Races are won over twenty laps, and one quick lap doesn’t count for much on its own. If your pace drops off after the first five laps, or your times vary by a second from lap to lap, you’ll lose places to drivers who are slower over one lap but steadier over the distance. Most mid-pack races are decided this way: nobody makes a brilliant overtake, one driver just keeps lapping at the same pace while the other one drifts.
You can check this easily. After your next race, look at your lap times. If the gap between your fastest and slowest clean laps is more than about half a second, consistency is probably costing you more than raw pace. Common causes are braking to a different reference each lap, getting on the throttle a little early and running wide, and losing concentration in the middle of the race when there’s nobody close to you.
A routine I like: in practice, run a proper race-length stint rather than short bursts, and set yourself a target window rather than a target time. For example, try to keep every lap within three tenths of each other for fifteen laps. If one lap goes outside the window, don’t chase it back on the next one, just reset and carry on. It’s boring, and it’s the single best thing I’ve done for my results. Our guide to becoming more consistent in iRacing goes into the drills in more depth.
Know where you’re strong, and plan around it
Some drivers really are quicker at certain tracks or in certain cars, and you can usually see it in their results if you look. Maybe you’re comfortable at flowing tracks like Spa but struggle at stop-start circuits like Lime Rock. Maybe you gain places on the first lap at wide tracks and lose them at narrow ones. Once you know the pattern, you can race more at the tracks where you’re strong when you want to climb, and put extra practice into the weak ones before they come round.
Most people skip this, because iRacing’s own results pages aren’t laid out to show trends at a glance. The stats dashboard in Sim Sense is built for exactly this. Link your iRacing account and it shows your iRating and SR history, win rate, and results broken down by car and track, so it’s quick to see which combinations are earning you rating and which are costing you. The racer analytics are part of the free tier.
Put all of this together into a weekly routine and it’s quite simple. Pick your car and stick to it. Spend one session early in the week learning the track and working on your two worst corners, one session running a full race-length stint for consistency, and then race as often as you like without quitting. Look at your results trend once a week, not after every race. It won’t jump by five hundred points overnight, but for most drivers I’ve seen try it, it climbs steadily, and it stays up.